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c# - How can I make that the depth of field focus will stay on the object/s that are focused when starting the game? - Stack Overflow
SpeechInputHandler.IsFocusRequired doesn't work with hand input, even when object has focus. · Issue #8834 · microsoft/MixedRealityToolkit-Unity · GitHub
Reading player input and object focusing - Unity Video Tutorial | LinkedIn Learning, formerly Lynda.com
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